Shiomi harbors a secret while attending his all-boys school, which is creating self-portraits in drag within the privacy of his art studio. But his most protected moments are witnessed by the absolute worst person possible, Aihara. With his secret now exposed, Shiomi's life is about to be turned completely upside down.
Haru, who suffers from a peculiar allergy to boys, finds herself transferred to a class brimming with ikemens and bishounen. Could this be the setting for a romantic tale between Haru and the charming boys?
Kyouji, a Buddhist exorcist, lacks the ability to sense spirits, unlike his significant other and closest ally, Yu. If only Yu could contain her exceptional supernatural power, their romantic relationship could thrive. Will their intimate and passionate bond overcome this obstacle?
Yuta Natori, a junior in high school, revels in the quietude of his daily routine. However, his serenity is shattered when Kazushi Setoguchi, a freshman, unexpectedly approaches him and asks him out. As he doesn't share Kazushi's interest, Yuta kindly refuses. Still, Kazushi's unwavering presence persists, making things unbearable for Yuta. After putting up with Kazushi's advances for several days, Yuta loses his cool and confronts him, hoping to bring an end to the situation. Unfortunately, Kazushi's loving gaze catches Yuta off guard, leaving him uncertain about what to do next.
Atsushi Ikeda, known for his compassionate nature, takes care of abandoned animals and provides them with shelter in his own home. One night, he finds an injured high school student, Riya Narukawa, with a violin outside his door and decides to take him in. Riya, a fierce young man, wakes up with no recollection of why he was unconscious there, as memory lapses are common for him. The next day, Riya experiences a headache while playing the violin for Atsushi and confesses to having a deceased brother's spirit within him, forcing him to play. Atsushi is shocked, but soon discovers that Riya is a gifted violinist and the son of a famous musician. He also learns that Riya has a multiple personality disorder, which causes him to believe that his younger brother's spirit resides within him. As Riya struggles to understand his psychological issues that stem from societal pressures and expectations placed upon his talent, he begins to realize the importance of Atsushi's presence in his life.
As a former member of a biker gang, Takahara Jin's life in high school has been littered with chaos and potential expulsion. Despite this, his remarkable arm strength is brought to light, and he is given the option to join the baseball team in order to avoid being expelled. The series tracks Jin's journey as he distances himself from his troubled past and dedicates himself to excelling in baseball.
There is a tent by the abandoned theme park where it is rumored that a magician resides. There are whispers that his magic is real and captivating. Before every show, the magician asks his audience a question: "Do you believe in magic?" Yoon Ah-ee's life is consumed by the struggle of poverty. She spends her time working, studying, and caring for her younger sister with their parents nowhere in sight. The magic that once was a wonder to her now remains a distant memory. Her classmate, Na Il-Deung, is equally skeptical of magic and believes that the key to life lies in securing a good education. However, after a chance encounter with the magician in the abandoned theme park, Ah-ee's life turns on its head. Annarasumanara will take you on a journey of self-discovery and transformation. The story is filled with philosophical depth, warmth, and moving explorations of what it means to become the person you aspire to be.
Upon her return to her hometown, a girl reunites with a guy whom she hasn't seen in seven years and shares a passionate kiss. The said guy also happens to be the most well-liked and attractive person in the whole school, adored by both male and female students alike. What sort of turmoil will she encounter during her time in school?
Eijun Sawamura, the captain of his middle school baseball team, blamed himself for their crushing loss in the final game. His exceptional fastball had cost them the chance to advance to the national championship. Determined to make it right, he promised his friends that they would make it there in high school. However, his poor grades and lack of school recommendations left him feeling unmotivated. One day, a scout from Seidou High School in Tokyo spotted Sawamura's unique pitching style and invited him to observe their nationally-ranked baseball team. Despite his initial reluctance, Sawamura was persuaded to attend a practice session where he faced one of their batters. It was during this competition that he caught the eye of Kazuya Miyuki, a skilled catcher who brought out Sawamura's strengths as a pitcher. Though plagued with guilt over leaving his old teammates behind, Sawamura's friends encouraged him to take the offer and pursue his dreams. With a renewed sense of determination, he accepted and dove headfirst into the grueling process of becoming Seidou's team ace. Yet, his former school remained close to his heart, and he carried their spirit with him throughout his journey. With his newfound drive and team camaraderie, Sawamura embraced his transfer to Tokyo and led his team towards the national championship.
The high school in question is far from conventional, as its pupils are in possession of enchanting abilities! Cast four-dimensional images and you could be on the path to riches and renown, if you possess the requisite expertise. Such is the norm at the "Projectionists" establishment. For a select few, such abilities manifest with ease, but for others, these powers can make navigating teenagehood even more treacherous. This anthology features a diverse range of tales, each centered on a different student. Immerse yourself in this multi-faceted realm and witness how these exceptional young people embrace their distinctive endowments. You can lay your hands on the complete compendium in a single tome.
At the Amusement Academy in Kyoto, students learn not only traditional subjects but also game design, writing graphic novels, and voice animation. Iori, a delightful girl, mistakenly presents herself as a game design expert, thus curtailing her goal of becoming a graphic novel author. Though Iori has no prior gaming experience, she strives to adapt to her new situation but encounters obstacles. Through her newly-formed relationships with Hio, a talented game programmer, and Kirino, she learns of a distinct otaku culture that could alter her life permanently.