A one-night mistake brings Yesol to the doorstep of Hanrim, a cold yet familiar face from his high school baseball team. Only now, Hanrim isn't just cold—he's holding a grudge. What exactly happened between them, and why can't Yesol remember?
"100 million yen, This girl?!" Kasane Hibino, a 15 year old girl managing a ramshackle driving range, winds up meeting golf superstar Jambo Otokozaki. Will she be successful in achieving her goals? The definitive comic about golf, and about never giving up on your dreams!
From kindergarten through elementary school and beyond, the protagonist Rikujou Ayumu has always been chased around by someone—always running away, always being bullied. At the national athletics competition, Igari Toraga from Okawa Academy overwhelmingly dominates the 100-meter sprint and claims victory with crushing superiority. “Prey” and “King.” One day, these two meet. Ayumu, who’s been bullied and spent his entire life fleeing, makes a declaration about the king who waits at the apex of the “100-meter sprint” ecosystem: “I’ll hunt him down and kill him with my own two legs!!!” A grand reversal growth story begins here.
A shy woman who causes trouble at work escapes to the sea, where she faces her true self on a surfboard. A life-reset drama unfolds on cheerful waves.
Tae Yang, who dreams of becoming a pitcher, is in a deep slump. No matter how much he practices, his bat just refuses to hit the ball, and his school life becomes a mess. Just to be able to step onto the field, no more, no less ! Original Webtoon: Naver Webtoon, Naver Series
Miyanaga Saki is a high school freshman who doesn’t like mahjong. Ever since she was a child, she would lose her New Year’s gift money during her family mahjong game. If she won, her parents would be upset, and if she lost, well, she lost. As a result, she’s learned to play in such a way that her score always remains plus/minus zero: not good enough to win, but not bad enough to lose. When we meet her, she’s being dragged to her school’s mahjong club by an old friend. How will a girl who hates mahjong, yet has become adept at the game as a result of her upbringing, survive in this environment?
There is a dream worth putting two lives on the line for. Tsukasa, a young man with shattered dreams, and Inori, a girl no one believed in. However, in the face of adversity within those two possess a tenacity towards the rink greater than anyone had ever known. Together, they meet on the ice, aim for the world with their figure skating!
After that day, Neri Oishi made a firm decision to avoid making any friends. As a fifteen-year-old student who plays for Hakuunzan Private Academy Middle School's volleyball team, which is renowned for producing exceptional players, Neri deliberately holds herself back. She refuses to reveal that she had previously captained an elementary school team that came second in a national tournament. Despite her heavy involvement in the sport, Neri doesn't want to push herself too hard. However, why does she persist in playing volleyball? Brace yourself for an exciting volleyball series!
Read manga Mad MudGrasping the World Cup victory A sports business tale! “Japan World Cup Victory’ What is most necessary for that right now is neither Ohtani, nor Fujii, nor an egoist its money. Yuu, Kazuki, and Mitsuko are three friends who vowed their dreams together in their high school soccer club. Six years have passed, and Mitsuko, who was swallowed by the wave of job hunting, reunites with the other two. Yuu talks about making their sworn dream of a “Japan World Cup Victory’ a reality with their own hands, but what exactly does he propose…? “Grasping the World Cup victory, a sports business tale ofa soccer agent x data analyst!” A grand opening right here!Associated NamesMad Madマッドマッド
“Japan winning the World Cup.” What’s needed most for that right now isn’t a superstar like Ōtani, or Fujii, or some egoist striker—it’s money. In high school, three soccer‑club friends—Yuu, Kazuki, and Mitsuko—swore to a shared dream. Six years later, Mitsuko is being swallowed by the job‑hunting grind when she reunites with the two of them. Yuu says they should create their sworn dream, “Japan’s World Cup victory,” with their own hands—and then lays one proposal on the table… “A story of sports business about a soccer agent and a data analyst grabbing hold of the World Cup!” And so, their bold challenge begins.
Kinnukuman, a weak and clumsy super hero, constantly getting into wacky situations. As the series progressed, the story began changing from comedy to action as Kinnukuman battles stronger and stronger foes in the wrestling ring. The series continually introduced new Super Human characters, known as Choujins, who would challenge Kinnikuman and his friends for various purposes. (From Toriyama's World) Kinnikuman received the Shogakukan Manga Award for sh?nen manga in 1985.
Marumi was accepted into her high school through her Kyudo (Japanese Archery) skills, but recently, her growing breasts are getting in the way. Now, she has been forced to quit Kyudo and is now on the brink of being kicked out of her high school due to her not so stellar grades. Her teacher recommended her to a club known as “Rikijo,” a female sumo wrestling club. Will Marumi be able to keep up with this new club?