From The Zero Alliance: Wisdom brings good fortune; but wisdom that is too advanced to humans bring destruction. Ox and Ivan, a pair of “wisemen”, are on a journey to collect wisdoms that are in the wrong hands.
Inubuse Kuromu aspired to be King in Chess, he was so skilled he represented Japan in the World Youth Chess Championship at age 11. However, due to his loss to a mysterious, wolf-like player, he developed a condition where he can't sit in front of anyone?! Because of this condition, he stopped playing Chess and chose to solely focus on his studies until his fingers break. Three years since his loss, while desperately still holding onto his title as 'King' through internet Chess, he meets an incredibly strong opponent. This game…starts his tale to become King.
In the prosperous kingdom of Pars lies the Royal Capital of Ecbatana, a city of splendor and wonder, ruled by the undefeated and fearsome King Andragoras. Arslan is the young and curious prince of Pars who, despite his best efforts, doesn't seem to have what it takes to be a proper king like his father. At the age of 14, Arslan goes to his first battle and loses everything as the blood-soaked mist of war gives way to scorching flames, bringing him to face the demise of his once glorious kingdom. However, it is Arslan's destiny to be a ruler, and despite the trials that face him, he must now embark on a journey to reclaim his fallen kingdom.
Being flung from the world of Fate/Extra Kishinami Hakuno finds himself in a very strange predicament. Caster Route.
At the end of Meiji Restoration, a girl saint was crucified and burnt alive under persecution. A century later, Katori and six childhood friends are summoned to her world beyond the nirvana, where they receive the Great Commission: Build a kingdom, and make disciples of all nations. At every midnight, each of them are randomly given a role out of King/Queen, Noble, and Peasants. As the lowly must obey a higher-up in the hierarchy, can they fight and defeat other nations to conquer the world--before infighting brought up by their own hidden desires breaks them apart?
The National Police Agency Security Bureau has a secret organization known as the Next Generation Crime Information Center. Their job is to stop the murders by using a certain girl’s precognitive “dreams” before they actually happen! Written by the same author as Shinrei Tantei Yakumo.
Gunpla-loving high school student Atsuyama is not satisfied with making kits, so he finally comes up with the idea of making a life-sized Acguy!
Taken From Viz Media: A gate to another dimension has burst open, and from it emerge gigantic invincible creatures that threaten all of humanity. Earth's only defense is a mysterious group of warriors who have co-opted the alien technology in order to fight back!
From MangaBox: Mai Yashiro (22) was an average office worker until the day a video game console arrived in her mailbox. The game she is forced to play, “Nightmare,” is a dangerous game in which one risks both the lives of the ones they love and their own body!! If you refuse to play, those dear to you die. If you lose battles in the game, parts of your body (your arms or legs, your voice, etc.) cease functioning. The horror of this game spreads throughout society in a flash, and, to fight it, Mai’s company creates a “Nightmare” Strategy Team. After being assigned to this team, Mai and her dependable comrades boldly rise up against this hellish game. Adapted from the super-popular novel which has received over 40,000,000 hits online!!
Ashiya has spent the first seven days of high school stuck in the infirmary because of a "mononoke" attaching itself to him. He ends up asking the owner of a small tearoom - Mononokean - for help. A series of mysterious stories involving the very morose owner of Mononokean, who guides mononoke to pass on to the next world.
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Present day, present time. For some reason, rare newborns get swapped with the newborns from another world. They have the features of legendary creatures(like dwarves, oni, harpies etc), however, they lack the abilities of their legendary predeccesors. Our heroine, an elf girl Kazamori suffered through her childhood because other kids expected her to wield magic like a true elf. She tries to uphold her "magic user" image in high school but the person who finds out her secret is an ordinary human who practices magic-like science.